Character Voldran Molf

Nefadar

𝖛 𝖆 𝖑 𝖐 𝖞 𝖗 𝖎 𝖊
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Voldran Molf
ThemeOut of Control
AliasesLord of Dreams
Lord of Shadows
Shadow Lord
Prince of Nightmares
Prince of Shadows
Skaag (crux)
RaceHalf Taoar / human
(assumption of vin blood)
EthnicityTaoar
Tinoaran
AgeTwenty-five
GenderMale
Height188 cm
Weight75 kg
EyesRed
HairSilvery white
SkinPale
Black in dreams
Language(s) Taoar [ Native ]
Fae / Old tongue [ Native ]
Aeterna [ Advanced ]
Faction(s)City-state of Tinoar
RanksHigh Priest / Paladin
Councillor
Prince
House(s)House Molf
PositionHigh Priest of Tadron
Councillor of the City-state
Head of House Molf
Character ClassNoble / Knight / Paladin
Character AlignmentNeutral
Magical AffinityStrong
Hedge and Deep

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"Come back. Even as a shadow, even as a dream."​

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    TITLES
    - High Priest of Tadron
    - Councillor of the City-state
    - Head of House Molf
    - Lord of Dreams
    - Lord of Shadows
    - Shadow Lord
    - Prince of Nightmares
    - Prince of Shadows

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    APPEARANCE
    Voldran is quite tall and has an athletic build. His physique is not particularly powerful, but he is not sickly thin either. Like all Taoar, he has long snow-white hair, but his eyes are red. This is the reason for the rumour that the man may have vin blood, since he does not even know his mother, who was therefore human, due the fact that Vin is a myth only and only humans existed with slight vin heritage, if the legends are true and they really existed once. Most would probably call him handsome, and his position and ranks would make him an excellent match for any noble, whether in or out of Tinoar.

    He typically wears dark, black clothes, made of expensive fabrics, silk, or coloured leather. The young man typically doesn't wear gold with black, he thinks that silver suits the black much better. He often wears armour, which is also completely black in colour. Wherever he goes, his dress and appearance make it clear that he is a noble. A kind of dignity surrounds him, which makes him extremely charismatic.

    He is never unarmed, typically he always has his long sword with him, but if he goes to a place where he cannot take it, he always has one or two daggers at his side. And he can wield these weapons very well.

    However, Voldran has a dual appearance. Through his magical abilities, he is able to penetrate and enter the dreams of others. In dreams, his body shape and height are the same as in reality, but in reality his skin color is pale, in dreams it is ebony black.

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  • STRENGTHS
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    Brave
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    Responsible
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    Just
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    Trained

    WEAKNESSES
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    Arrogant
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    Stubborn
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    Wrathful
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    Inner Struggle

    NEUTRAL
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    Devoted
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    Cynical
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    Vengeful
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    Twin

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    STRENGTHS
    Brave: Voldran isn't really afraid of anything and doesn't really care about his own death, so he bravely goes into any fight. Whether it's a jousting tournament, a duel, or a simple pub fight. He takes on the most daunting tasks. There are many rumours about him, but no one dares to say that he is a coward, everyone recognizes his courage.
    Responsible: Although his behaviour makes him seem irresponsible, he is not at all. It is one thing that he does not care about his own life or how he is, but he cares for others, even at the cost of his own life. He considers it important that his people and men always receive the best. As a knight, he is the protector of the weak and fallen.
    Just: It is important to Voldran that the people of Tinoar and those who come to the city-state obey the laws. As a member of the city council, he doesn't want to make the same mistake as his father, so he does everything he can to ensure that everyone, from ordinary citizens to city leaders, obeys the law. He makes no exceptions for anyone, not even his family.
    Trained Due to his abilities, the young man entered the Order of the Golden Dragon at a very young age. Here he was taught worldly things, how to read, write, dominate and control his abilities, he learned everything that could be important to the heir of a noble house and a future council member. In addition, he was trained as a knight and priest, thanks to which he became a paladin.

    WEAKNESSES
    Arrogant: As is the case with countless nobles, Voldran is arrogant. He does not at all hide and conceal what he is capable of, and his behaviour often radiates superiority. He often acts as if he is the sole lord of Tanast and not just one of the twelve leaders.
    Stubborn: That doesn't really have to be explained, he is stubborn as a mule. What he comes up with once, or in his head, has to be that way. It is very difficult to convince him otherwise. Almost impossible.
    Wrathful: Rather, the best wording would be that he is wrathful. If someone hurts the ones he loves, or even acts against his people or religion, then the young man will not rest until the other person or several people pay for their sins.
    Inner Struggle Voldran lives with a constant internal struggle. On the one hand, there are rumours that because of his red eyes, there is a chance that Vin blood flows in his veins. This is coupled with the fact that when he enters other people's dreams, he has black skin like for a Vins in the legends. He constantly feels the urge to do violent and bad things, but he fights with all his strength to suppress them and stay in the grey, where he belongs or wants to belong. It is a daily struggle against his own nature and character.

    NEUTRAL
    Devoted: Voldran is completely devoted to his people, the city-state, his family, and Tadron. He often even puts his own well-being and health after these. This is often very beneficial for a leader, but it can also have many disadvantages, because his personal relationships are not really good.
    Cynical: His arrogance is accompanied by cynical speech and behaviour. This can often be alarming, but it can serve the man well in tough political battles. Like everything, it's a double-edged sword.
    Vengeful: Voldran would constantly fight against this, he would be vengeful at heart, especially when his family, i.e. his sister, is hurt. Revenge or wrath is a bad thing on the one hand, but it gives him a kind of passion that he can put to good use in his everyday work.
    Twin: His sister is the closest person to Voldran. He only lets her near him and only she really knows him. His behaviour is overprotective and he would try to protect the girl from everything. The girl is his greatest strength and support, but also his greatest weakness, because if someone wanted to attack the man, it would be easiest to do so through Doutzen.

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    SKILLS / ABILITIES
    A noble has a lot to learn, especially if he is the heir to a so-called royal house. Voldran also belonged to this category. Thus, it was particularly important to his father, and later to the instructors, that the young man be extremely educated and well-educated. Fortunately, Voldran likes to learn and because of this he acquired a wide range of knowledge during the first quarter of a century of his life, be it practical or theoretical knowledge.

    Theoretical Knowledge
    • Theological / religious knowledge (Order of the Three religion, especially Tadron)
    • Historical knowledge, heraldry
    • Astrology
    • Teaching others
    • Ruling, diplomacy
    • Law and Bureaucracy
    • Diplomacy and etiquette/intrigue
    • Lexical knowledge
    Practical Knowledge
    • Magic and Rune writing
    • Reading / writing (multiple languages, including runes)
    • Riding
    • Hunting, animal taming
    • Survival Expert / Survivalist
    • Knight training
    • Horseback Riding
    • Swordsmanship (swords, daggers)
    • Psychological Warfare
    • Politics
    • Intrigue / Schemer
    • Tactics
    • Battlefield Commander
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    SPECIAL CAPABILITIES
    Favoured: The man really likes to learn and thanks to his high intelligence, it all goes easily. It's like he's constantly lucky in the work-related part of his life. This is how he became the youngest councillor, the youngest high priest during the Taoar story. However, this is not really luck, rather he has a memory similar to a photographic memory, he remembers everything that he heard, saw, experienced once. All this makes it very easy for a man to get ahead, and this is an excellent addition to his ambition.
    Victorious: Both Voldran and his sister were born with red eyes and this gives rise to a lot of doubts and rumours. In Voldran's case, this is coupled with the fact that he must constantly fight his own inner darkness in order to stay in the grey. However, he has an incredibly strong willpower and is able to suppress and suppress his own darkness in order to be able to make the right decisions and judgments. Thanks to his clear sight and thanks to his great intuition, he is very often able to defeat his opponents and political opponents.

    Details can be seen below in the Magical Magnitude area.

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    MAGICAL MAGNITUDE
    General Information: Maybe through his heritage, maybe otherwise, but he also has access to Deep Magic not just the Hedge Magic. One of his abilities is to control shadows, and another is to enter and control dreams. Voldran actually knows two magic ways, although he can use them in a variety of ways. However, one of them is that it is completely unusable in combat or under normal circumstances, because it requires a constantly maintained spell and ritual. The other one is better for intimidation than attacking others. However, he also got names like the Prince of Dreams or the Prince of Shadows because of his magic. Because he can manipulate and to a certain extent control and shape shadows and dreams. He can't kill or make an actual direct attack with any of them, they are better for psychological warfare. Of course, he can also perform useful tricks, but he is still young, he has time to develop and acquire new knowledge.
    Crux and Weaknesses: Like all magic users, Voldran is suffered by these "curses". His real name, which he got from his father, is Skaag, which means Lord of Shadows in an ancient language, referring to his abilities and identity. He also needs time, concentration, spoken words, hand gestures for spells. If he loses his tongue, his hands, he may never be able to cast spells again. Of course, his abilities are also weakened if he is sick or injured for some reason, and it is more difficult for him to cast and conjure spells. Not to mention that the only way he can enter dreams is by constantly concentrating and going into an almost dream-like state, so if someone surprises him in this situation, they can easily kill the man.

    MAGIC AND SPELL
    Lord of Shadows: Voldran's primary ability is the control of shadows, in most cases this is just a visual effect that he can extend to his clothes or even his weapon. By drawing runes or by speaking words, he is able to control the shadows so that they completely cover him in dimness and darkness, and he cannot be seen. He is able to create shadow animals and figures with it, which are suitable for intimidation and scaring, but are not capable of harming others. His abilities are not very useful in sunlight, there he can change a person's shadow at most, say to a rabbit or any other animal, maybe grey smoke appears around the blade of his sword. In the dark, these can also be tentacles, which might be able to grab someone, but it has to be night, otherwise it doesn't work. It can't hurt either, at best it can tumble up someone. However, in a semi-dark environment or in the dark, shadows that thicken even more can have a frightening effect and these are able to cover him entirely. So these spells mostly serve tricks and psychological warfare.
    Lord of Dreams: Voldran has the ability to enter other people's dreams, although it's not as easy as it sounds. First of all, he needs from the target person some object that they use often, or even their hair, some part of their body that belongs to them. In order to be able to enter the dream, he needs continuous concentration, maintenance of the ritual, and for this he must enter a dream-like state, as if he were sleeping. Thus, he is not very able to perceive the outside world either. If he enters a dream, then his pale skin changes to ebony black in the dream, this is his dream form like the Vins in the legends. He can use this magic to communicate with others over great distances, usually with his sister. But it can also control or influence the course of the dream to cause a beautiful dream or even a nightmare. He is physically incapable of harming others, at most frightening the target. The effect ends when the target wakes up. And of course, the magic and sorcery is not produced if the target is awake when Voldran attempts this ritual. Whatever he does in the dream has no effect on physical reality. And the host/dreamer is able to kick and push him out of the dream.

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    Family
    Name
    Description
    Loar MolfFather [deceased]
    Unknown motherMother [deceased]
    @Doutzen Molf Twin sister [alive]

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    Friends
    Name
    Description
    Character name/link or tagDescription about the relationship.
    Character name/link or tagDescription about the relationship.
    Character name/link or tagDescription about the relationship.
    Character name/link or tagDescription about the relationship.

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    Enemies
    Name
    Description
    Character name/link or tagDescription about the relationship.
    Character name/link or tagDescription about the relationship.

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    Other Relationships
    Name
    Description
    Runar ÆvarOld friend and ally.
    Lady Valana ThaofiHealer, Voldran's former lover [alive].
    Character name/link or tagDescription about the relationship.
    Character name/link or tagDescription about the relationship.

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    BIOGRAPHY
    Voldran and his twin sister were born a quarter of a century earlier, in an unknown place. Voldran was born with raven black hair and red eyes. Because of the red eyes, it is suspected that their mother did not survive the birth. Although her fate is not known, she never showed up again. The children were always in the centre and there were many rumours about them, this was inevitable, since Loar was one of the councillors and the high priest of Tadron. Precisely because of this, the children had a very bright future, since House Molf belonged to the council for nearly 900 years as one of the twelve strongest bloodlines. Although there were many question marks due to their half-breeding, Voldran and his sister had a bright future regardless.

    As usual, the boy was examined at around the age of three or four and tested to see what abilities he had. All Taoar have magical abilities, although most can only sense magic, but not cast spells. Even in the case of the twelve houses, this often happened. However, both Voldran and Doutzen were more talented than that. However, Voldran's abilities were quite a concern and the greatest, most rigorous training was necessary in his case. That's why he was sent into the Order of the Golden Dragon, an order for magic users within Tinoar.

    In this place, they started teaching at an early age. Here, they typically train magic-using knights, also known as paladins, or simple priests for the Order of the Three. And often even train magic-using bounty hunters or diplomats here. Voldran was also brought here, and since he was the heir of a noble house and because of his father's high priest title, he was also a priest, trained as a paladin. The boy was very talented in almost everything. When he was younger, he used to have problems with anger management and his behaviour, but as he got older and understood the rumours about him, his behaviour changed.

    Because the Order is typically residentially, even for nobles, the boy was often away from home - the Order's headquarters are outside the city-state - and thus from his sister. After a while, he realised that he could enter other people's dreams and was able to meet his sister again. The knight who had him as a squire, took the already very young boy with him a lot, so Voldran saw quite a lot of the known parts of Gaia. He was mainly on diplomatic missions, where he visited different courts or nobles, and thanks to them, he gained a lot of experience even as a child.

    He was ten years old when his hair began to turn silver as it is customary for Taoar children, by the time he was thirteen he had completely silver hair which only accentuated his red eyes. He was fourteen when the authorities arrested his father and the heads of three other noble houses for using dark magic (necromancy). All four of them were executed, making Voldran the prince and leader of House Molf at the age of fourteen. Since there were only distant relatives in the bloodline, the young man became the youngest member of the council leading Tinoar in the last thousand years. In the beginning, it was one of his uncles who, as regent, oversaw the development of the brothers and ensured that they reached the right age and the twins' survival.

    At the age of sixteen, he passed his priestly and knightly exams, during which a mystical and inexplicable incident occurred. The priests interpreted it as Tadron had chosen him for a task. In essence, at this age, he also inherited his father's previous position. In the following years, he visited outside Tinoar several more times to see the world, but after the death of his uncle, his duties now called him to his home. After that, he began to gain a reputation with his behaviour back home as well. There were no problems with his behaviour within the church, but his civil behaviour was often scandalous. Drunk fights in pubs, or even participated in duels

    Over the years, he became a great intriguer and a good politician who, because of his father's example, always tried to obey the laws and get others to obey them as well. He still constantly struggled with the evil and dark side of himself, but it was usually him who came out victorious and not his dark side. Of course, he still went on missions and assignments outside of Tanast, but not nearly as much as before. Battles in church and home political life consumed his time.

    Voldran, at the age of twenty-five, was still very young, almost a child by the standards of the Taoar, but he was already considered a veteran in the field of religion and bureaucracy. Although his favourite pastimes were still drinking in pubs with his friends or attending jousting tournaments as a participant.

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    PICTURES AND MEDIA

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    EQUIPMENT
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    AWARDS
    Starfall event
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    THREADS
    01. The Duel - [ Private | Ongoing ]

    SITUATION GAMES
    01. The Sky Burns
    02. Greed and Envy

    NON-CANON THREADS
    TBD

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